Glossary

93 poker terms, plain-English. Hover terms throughout the app to see quick definitions inline.

+EV

Math

A positive Expected Value play. Wins money on average over the long run.

3-Bet

Preflopaka 3bet, threebet

The first re-raise preflop after an open. Counts the BB post as the 'first bet'.

A 3-bet is the first re-raise made preflop. The big blind is counted as the first 'bet', so the initial open is the 2nd bet (2-bet), and re-raising is the 3-bet. Used for value (premium hands) and as a bluff.

e.g.UTG opens to 3bb, BB makes it 11bb — that's a 3-bet.

4-Bet

Preflopaka 4bet

Re-raising a 3-bet. Usually narrow and value-heavy unless balanced with bluffs.

The next raise on top of a 3-bet. 4-betting tightens ranges dramatically — typically QQ+, AK at the value end with selective bluffs (often blocker hands like A5s) to stay balanced.

5-Bet

Preflopaka 5bet

Re-raising a 4-bet. Almost always all-in at 100bb — pure value or pure bluff.

AF

Mathaka aggression-factor

Aggression Factor — (bets + raises) / calls postflop. 1.5-3 is healthy; <1 = passive; >4 = maniacal.

Alpha

GTO

The bluff frequency needed to make villain indifferent to calling = bet / (pot + bet).

Backdoor

Postflop

A draw that needs both the turn AND river to complete (e.g., backdoor flush draw).

Bad Beat

Slang

Losing despite being a big mathematical favorite.

Balance

GTO

Mixing value bets with the right ratio of bluffs so opponents can't profitably exploit you.

BB

Preflopaka big-blind

Big Blind — posts the larger forced bet. Defends the widest range vs steals.

Big Blind

Bettingaka bb

The standard unit of measurement for stack size and winrate (e.g., 100bb deep, +5bb/100).

Block Bet

Postflop

A small bet (10-30% pot) to set the price and prevent a larger bet by villain.

Blockers

Hand Reading

Cards in your hand that reduce the number of villain's value combos. Use as bluff selectors.

e.g.Holding the Ace of spades on a 3-spade flush board blocks the nut flush.

Bluff Catcher

Hand Reading

A hand that only beats bluffs (e.g., a weak pair on a scary river). Call if villain is unbalanced toward bluffs.

Boat

Postflopaka full-house

Full house — three of a kind plus a pair.

BTN

Preflopaka button

The Button — best seat in poker; you act last on every postflop street.

C-Bet

Postflopaka cbet, continuation-bet

Continuation bet — when the preflop raiser bets the flop. Often 33-50% pot on dry boards.

A c-bet is a bet made on the flop by the player who was the preflop aggressor. It's one of the most common postflop moves. Sizing: small on dry boards (1/3 pot), bigger on wet/connected boards.

Calling Station

Player Types

Passive player who calls too much and folds too rarely. Don't bluff — value bet thin.

Capped Range

Hand Reading

A range that's missing the strongest hands (e.g., 4-bet caller can't have AA/KK).

Check-Raise

Postflop

Checking with the intention of raising if your opponent bets. Strong value or polarized bluff.

CO

Preflopaka cutoff

Cutoff — the seat to the right of the button. Wide opening range.

Cold Call

Preflop

Calling a raise without having any chips already invested in the pot.

Combo Draw

Postflop

A draw with both straight and flush outs — 15+ outs. Often a favorite vs made hands.

Combos

Hand Reading

Unique two-card combinations of a hand. Pair = 6 combos, suited = 4, offsuit = 12.

Combo counting is essential for hand reading. There are 1326 possible starting hand combos. Knowing how many specific hand combos remain after dead cards helps with bluff catching and value betting decisions.

Cooler

Slang

A hand where you and villain both have strong holdings but you lose (e.g., AA vs KK all-in).

Donk

Slang

Bad player; or a 'donk bet' (betting into the prior aggressor).

Donk Bet

Postflop

Betting into the previous street's aggressor when you were the caller. Often considered weak; sometimes correct on certain turn cards.

Double Barrel

Postflop

Continuing to bet on the turn after c-betting the flop. Pressure on weak holdings.

Dry Board

Postflop

A flop with no draws — disconnected, rainbow, low cards. Favors the aggressor's range.

Equity

Math

Your percentage chance of winning the pot at showdown if all cards are dealt.

Equity is the share of the pot that statistically belongs to a hand given current information. AA has ~85% equity vs a random hand preflop. Equity changes as cards come and ranges narrow.

EV

Mathaka expected-value

Expected Value — the long-term average result of a decision in chips/BBs.

Exploit

GTO

Deviating from GTO to maximize EV against opponents' specific leaks.

Fish

Player Types

Weak player, usually a synonym for whale or recreational.

Float

Postflop

Calling a flop bet with a weak hand, planning to take the pot away later if villain shows weakness.

Fold Equity

Math

The extra EV gained from the chance villain folds. Bluffs and semi-bluffs need fold equity.

GTO

GTOaka game-theory-optimal

Game Theory Optimal — a balanced strategy that can't be exploited; the equilibrium solution.

GTO play uses mixed strategies that are unexploitable in the long run. It doesn't always maximize EV against weak players (that's exploitative play). Real solvers compute approximations of GTO for given spots.

Gutshot

Postflop

An inside straight draw — only 4 outs (e.g., 9-8 on a board of T-7-2 needs a 6).

Implied Odds

Math

Future bets you might win if you hit your hand. Boosts the effective pot odds for drawing hands.

IP

Preflop

In Position — you act after your opponent on the current street. Big advantage.

Isolate

Preflop

Raising a limper to play a heads-up pot against them.

LAG

Player Typesaka loose-aggressive

Loose-Aggressive — wide ranges, constant pressure. Dangerous when balanced.

Limp

Preflop

Just calling the big blind preflop instead of raising. Generally considered weak in 6-max.

Limping is rare in modern 6-max NLHE — most spots favor either raising or folding. It's more acceptable in deep-stacked spots or live games. Limping with strong hands (limp-trap) is generally a strategic mistake.

Maniac

Player Types

Hyper-aggressive player who raises and bluffs constantly. Tighten up and call light.

MDF

GTOaka minimum-defense-frequency

Minimum Defense Frequency — how often you must continue to make villain's bluffs break even.

MDF = pot / (pot + bet). If villain bets pot (1x), you must defend 50% of your range to prevent profitable bluffs. Helps set continue ranges.

Merged

GTO

A range that includes medium-strength hands as value bets. Paired with smaller bets.

Mixed Strategy

GTO

Taking different actions with the same hand at specified frequencies (e.g., raise 60% / call 40% with KQs).

Monotone Board

Postflop

All three flop cards the same suit. Increases flush combos in both ranges.

MP

Preflopaka middle-position

Middle Position — between UTG and CO. Slightly wider opening range than UTG.

Nit

Player Types

Extremely tight, passive player. Only plays premium hands. Easy to bluff.

Node Locking

GTO

Solver feature: fix villain's strategy in one spot to compute the maximally exploitative response.

Nut Advantage

GTO

The side that holds more of the very best hands (sets, straights, flushes) on a given board.

Nuts

Slang

The best possible hand given the board.

OESD

Postflopaka open-ended-straight-draw

Open-Ended Straight Draw — 8 outs to complete a straight (~32% by river).

OOP

Preflop

Out Of Position — you act before your opponent. Disadvantageous; play tighter.

Open

Preflopaka open-raise

Voluntarily entering the pot with a raise (same as RFI).

Outs

Math

Cards that improve your hand to a likely winner. Use the rule of 2/4: outs x 2 = ~% on next card; x 4 = ~% by river.

e.g.Open-ended straight draw = 8 outs ≈ 17% on next card, ≈ 32% by river.

Overbet

Postflop

Betting more than the size of the pot. Used in polarized spots — nuts or bluffs.

PFR

Mathaka preflop-raise

% of hands you raised preflop. Target: 18-24% in 6-max. PFR should be close to VPIP.

PFR measures your preflop aggression. A small gap between VPIP and PFR (say 24/20) indicates an aggressive style — you mostly raise the hands you play. A big gap (24/12) means you cold-call too much.

Polarized

GTO

A range made of only very strong hands and bluffs — no medium hands. Often paired with large bets.

Polarized Range

Hand Reading

Made up of only nuts or bluffs — no medium hands. Common in large-bet lines.

Position

Preflop

Where you sit relative to the button. Acting later = more information = better position.

Position is one of the most important concepts in poker. Players who act last (in position, IP) have more information than players who act first (out of position, OOP). 6-max positions: UTG, MP, CO, BTN, SB, BB.

Pot Odds

Math

The ratio of the bet you're facing to the total pot. Compare to your equity to decide if calling is +EV.

Pot odds are calculated as (bet size) / (pot after you call). If you face a $50 bet into a $100 pot, you call $50 to win $150 — so 50/200 = 25% pot odds. You need >25% equity to break even on a call.

e.g.Facing 50 into 100, you need 25% equity to call profitably.

Probe Bet

Postflop

Betting into a missed c-better to take down the pot — when villain checks back the flop.

Rainbow Board

Postflop

Three different suits on the flop — no flush draw possible yet.

Range

Hand Reading

All the possible hands a player can hold at a given point. Replace 'what does he have?' with 'what range is he on?'

Range Advantage

GTO

The side whose overall range has more equity on a given board. Often dictates who bets.

Range Bet

Postflop

Betting your entire range as a small sizing — common on flops where the aggressor has a range advantage.

Reg

Player Types

Regular — a known winning or breakeven player who's at the tables often.

Removal

Hand Reading

Same concept as blockers — your cards 'remove' combos from villain's possible range.

Reverse Implied Odds

Math

Future bets you might lose if you improve but villain has better. Hurts hands like KQ on AK-high.

RFI

Preflopaka raise-first-in, open-raise

Raise First In — opening the pot with a raise when nobody has entered before you.

RFI stands for Raise First In. It's the action of opening the pot with a raise when no player has voluntarily put money in before you. The size and frequency of your RFI depends on position — tight from UTG, very wide from the Button.

e.g.You're on the BTN, everyone before you folded — raising to 2.5bb is an RFI.

River

Postflop

The 5th and final community card. No more cards to come; equity is realized.

SB

Preflopaka small-blind

Small Blind — posts a forced bet preflop, acts first postflop. Worst position postflop.

Second Nuts

Slang

The second-best possible hand. Often a tricky spot vs polarized aggression.

Set

Postflop

Three of a kind made with a pocket pair (one card on the board matches your pair).

Shark

Player Types

Strong, balanced winning player. Avoid playing big pots without a clear edge.

Showdown

Postflop

When remaining players reveal their hands at the end. Best 5-card hand wins.

Solver

GTO

Software that computes near-GTO strategies for poker spots (e.g., PioSolver, GTO+).

Squeeze

Preflop

3-betting after an open AND one or more callers. Wider value/bluff range than a normal 3-bet.

Stack-to-Pot Ratio

Mathaka SPR

SPR — effective stack divided by pot. Low SPR (<4) = play for stacks easier; high SPR = thin value.

Suckout

Slang

Same as bad beat — villain hits a low-probability draw to beat you.

TAG

Player Typesaka tight-aggressive

Tight-Aggressive — solid winning style; plays few hands but plays them hard.

Tilt

Slang

Playing emotionally after a bad result. Major leak source. Take a break when tilted.

Triple Barrel

Postflop

Betting flop, turn, and river — often as a bluff with a missed draw or pure bluff line.

Trips

Postflop

Three of a kind made with one card in your hand and a pair on the board.

Turn

Postflop

The 4th community card, dealt after flop betting completes.

UTG

Preflop

Under the Gun — the first seat to act preflop. Tightest opening range.

VPIP

Mathaka voluntarily-put-in-pot

% of hands you voluntarily put money in preflop (calls + raises, excluding blinds). Target: 22-28% in 6-max.

VPIP measures how loose you play preflop. It excludes blinds (forced money). 22-28% is a healthy 6-max range; <20% is nitty, >32% is loose. Always evaluated alongside PFR.

Wet Board

Postflop

A flop with lots of draws — connected, suited cards. Favors callers more.

Whale

Player Types

Recreational loose-passive player who loses money fast. Most profitable opponent type.

Wheel

Postflop

The A-2-3-4-5 straight, the lowest straight.

WSD

Mathaka won-at-showdown

% of showdowns you won. Target: ~50%.

WTSD

Mathaka went-to-showdown

% of times you reached showdown after seeing the flop. Target: 24-30%.